Game Release Readiness

Turn QA outcomes into objective release decisions.

informational intent

Direct Answer

Release readiness in games requires scorecard states tied to defect severity, coverage, and production risk thresholds.

Ship decisions should be policy outcomes, not meeting outcomes.

Key takeaways

  • - Scorecard states
  • - Defect severity mapping
  • - Coverage thresholds

FAQ

What blocks a release?

Typically RED scorecards and unresolved P0 defects.